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1. The BIG SID HUNTThis is the list we have virtually "stolen" from LaLa's site , The Big Sid Hunt. Of course he gave us his kind permission to exploit it for the compo here. It contains requests by SID fans all over the world that have noticed that certain tunes are missing in the High Voltage Sid Collection.If you wish to request a tune that is not in HVSC yet go to Lala's site and request it there. Note though that we'll only add new requests to the compo if it's a game rip or one of the harder demo-rips. Otherwise people could request tons of unripped $1000/$1003 demo-tunes, rip them and get points easily that way. This would somehow spoil the competition for those that already ripped one or more of the tough tunes. In some cases ripping these tunes will require experience of being able to set up a routine on the C64 which takes care of all the init and play work. Sometimes whole SIDs are missing from the collection, sometimes there are only one or several subtunes missing. We provided links to the majority of the files, so you can conveniently download them without the need to scan the whole web for those games. In some cases even we couldn't find the images that belong to the requested tunes, so we will give out 3 points if you can at least provide us with a working version of a requested file. Sometimes we've put more than one version of a game into the downloadable packs, just to make it easier for the ripper to perhaps find versions with trainers, and to increase the chances of having atleast one good version of the game. If you manage to do a complete rip of one of the tunes from the list below we'll reward that with 5 points . |
No. | Name | Author | Comments |
1. | Crackintro to Armalyte | HIC of Quality | Probably the most requested SID tune on earth. Lala recorded this back then onto tape, but unfortunately his disks are no more. |
2. |
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- | Zaphod informed us that the C64 version doesn't have any music. Only Atari 8 Bit and ST have music. |
3. | Amazon | <?> | Based on the novel by Michael Crichton. © Syntrillium? |
5. | Black Magic | <?> | © Datasoft |
6. | Blitz | Guy Shavitt |
Unreleased game made by Hungarian demo freaks. Guy made music exclusively for
this game.
We also need the zipfile for that game. |
7. | By fair means... or foul! | <?> |
Warren
says:
This was also re-released as
Pro Boxing Simulator
by (as if you couldn't guess)
Codemasters. So maybe the re-release version could be easier to rip.
Someone's working on it, rip something else, please. |
8. | Caesar, the Cat | <?> | © 1983 Mirrorsoft. |
9. | Cracker Cartridge | Rob Hubbard<?> | NOT the same as Cracker Mix (slower version of Human Race #5)! Possibly a bad rip or somebody else using Hubbard's player. |
10. | Dark Castle | <?> |
US version © 1987 Three-Sixty, UK version © Mirrorsoft.
The tune's also a real-composition of a modern classic composer. But sorry, no more info there. I think it was from "Infogrames" a rat-graphic on loading... Matthew Miller added: It's the first few bars of Johann Sebastian Bach's "Toccata and Fugue in D Minor". Also it's a digi so there's not much point in making a SID just for it. There're SID sound effects in game, though. |
11. | Dark Lord | Gary Wilens | none. |
12. | Deus Ex Machina | <?> |
Note that this is not the demo by Crest, but the much earlier released game
with the same name.
This game originally contained an audio tape that was supposed to be played while playing the game. |
13. | Deceptor | Paul Butler | none. |
14. | Desolator | <?> | © 1986 US Gold. |
15. | Donald Duck 2 | <?> | Its full title is 'Donald's Alphabet Chase'. |
16. | Dynamite Dux | <?> |
Peter Sandén says:
Both of those two versions in the zip file are bugged: One has no ingame sound
at all, the other one has buggy ingame sounds.
The original requester linked a TAP file on LaLa's site, however the link is outdated (Fortuneshitty...). We located another TAP version, however this has also buggy ingame sounds... :-/ Someone's working on it, please rip another one. |
17. | Dying World | Maniacs of Noise | By Jeroen Tel I would presume. Can't find this anywhere. From a playable demo of the game Dying World I think. I beleve Dying World maybe was a demo of a game that possibly never got released in the end. It could have appeared on a Zzap!64 Megatape perhaps? Or it could have been a song in a Music Demo Player (like the We MUSIC sampler)? I can't remember if it's Charles Deenen or Jeroen Tel who made it but it was definitely Maniacs of Noise. Sorry I cannot help more at the moment. |
18. | Espace | <?> | none. |
19. | Fahrenheit 451 | Len Neufeld and Byron Preiss <?> | There were some beautiful tunes in the Trillium (or Telarium?) game Fahrenheit 451 - including the opening theme music as well as a great baroque-style harmony that played when entering the Cathedral for the first time. I have no idea who the author was, but it was very good work. |
20. | Fight Night | <?> |
© 1991 CP Verlag.
Warren says: Re-release. The original was released by Sydney/US Gold, maybe Paul Butler music? Steppe says: Don't know if this is the correct zip-file, but it's the only one I could come up with... |
21. | Firetrack | <?> | Warren says: This one is very tough to rip as the routines that contain the music interrupts seem to be all over memory. Not just that, but there's no real way of finding what the correct init routine is. |
22. | Foreplay | Spectre | Boston's Foreplay. Was done by me back in 1988 or 89 (I believe). I think my handle back then was Spectre. I uploaded it to QuantumLink back then. |
23. | HCL | <?> | That one came as a singlefiler musicscreen only as far as I know, I *think* from Italy or something! It was some COOOL avantgarde experimental techno thing with weird sounds! Had a little figure made up of chars on screen!... This has NOTHING, I repeat NOTHING to do with HCL of Booze Design! |
24. | Impossible Mission II (ingame tunes) | <?> | The main (loader) theme of the game is ripped and in HVSC, but in the game there are additional tunes that did not get ripped. These are six (or seven?) variants of the tune which is the melody you have to find in safes by blowing them up and then assemble and play using the tape recorder. There may be some new speech samples in there, too (most are taken from part I of the game, though). |
25. | Inertia<?> | Ian Crabtree | The tune was used in the demo of Inertia the game, by Quantum Designs, (placed on Compunet back in 1989-90), although the game was never finished I really liked the music (you still got that MSX Midi keyboard and Printer Ian?). If anyone could hunt out the demo, I'd be forever in their debt. Signed, Chain, formerly of Quantum Designs. |
26. | John 'King of Zombies' Trimback | <?> | A BBS demo. |
27. | Journey to the Center of the Earth | <?> |
Madness
says:
'House of Fun' cover. |
28. | Kennedy Approach <?> | <?> |
Warren
says:
The game seems to make extensive use of Berkeley speech samples throughout. |
29. | King's Bounty | <?> | none. |
30. | Lunar Outpost | John W.S. Marvin & Randy Glover | The title screen plays a funny version of Richard Wagners 'Ride of the Valkyries' and there's some neat jingles in the game. |
31. | Marble Madness | <?> |
Rambones
says:
Tough to rip - no IRQ player! Depending on where in a level you are (the screen-update and music-player is one symbiosis), small sequences are played, and there are many of them!! I never thought I would say something is impossible, and no it isn't but I've already spent many whole days, re-assembling this routine, and it keeps growing all the time. It's like as if the game-coder has done SFX to whatever, whenever he felt like it. The trouble is there are so many levels, and so many small music-routines in different places (no modules) - it would be easier to just emulate the total completion of the game, thus outputting the entire 4+ hours soundtrack - or something like that. :) |
32. | MegaWarz | <?> | Gorkha's rip is missing a few tunes. |
34. | Music Construction Set | <?> | Not sure if the requested file is in the downloadable pack. |
35. | Narco Police | <?> | Ingame "heartbeat" music is missing. Main tune was found in the HVSC. |
36. | Night Shade | <?> |
Steppe
says:
Crapgame with a only few sound effects, AFAIK. |
37. | P.A.S.S. demo music | Bob Landwehr | This is the music from the P.A.S.S. (Parabola Advanced Synthesis Software) DEMO and is not included in the full program (not that I could find). It has some really good songs including Moonlight Sonata. |
38. | Quest of Kings | Howard Feldman <?> | none |
40. | Round the Pipe | <?> | A demo from 1984, I believe. |
41. | Satellite Station | Ryo Kawasaki |
Kawasaki Rhythm Rocker demo song. This song has been itching at me for the past
10+ years, and it would make my day if someone could rip this song. The song
I'm referring to is in the "DEMO" program on said disk.
Someone's working on it, please rip another one. (In fact, it's already ripped and only needs cleaning. ) :-) |
42. | The Sentinel | David Whittaker <?> |
© 1987 Firebird. The game contains only short jingles.
Rambones says: Tough to rip - realtime SFX in 10+ random memory areas... |
44. | Somewhere Out There | Roadkill Inc. | From ( the demo? ) An American Tale. Also had lyrics with it. |
45. | Spanish Caravan | Spectre | A cover of The Doors track. |
46. | Street Hawk | Martin Galway |
A never released game with a never released Galway tune. Click on the link to
download the MP3 recording of it!
Jan Harries says: "Galway told the HVSC Crew that it was someone at Ocean who recorded his tunes on tape. Galway then lost this tune, as the game was never finished. He's quite sure he never gave anyone the sources. :-(" Chris Abbott says: Martin Galway recently looked through his C64 disks and unfortunately the source disk with the files on were corrupted. :-( Warren Pilkington says: "Ocean advertised the game in the computer press, and it was also advertised in mail order catalogues as part of a complete system (ie: C64, tape deck, joystick and games). Although contractually obliged by the catalogue, only Knight Rider was actually released (and heavily slated for being crap). Street Hawk IIRC was by the same development team, so you can imagine Ocean's train of thought..." BTW, a major portion of the tune is a cover of Tangerine Dream's "Le Parc". |
47. | Ultimate Wizard | <?> |
In ultimate wizard, when each (level?) is constructed, it play's some crazy
construction
music. It always ends with a bass like sound going "BING-BONG!". That's what
I'm looking for, plus all the sound FX in the game.
Joona Palaste says: The "crazy construction music" (I think it's the same construction music as in "Wizard") is generated on the fly from the level's design. For example, all platforms make one kind of sound, while all ladders make another kind of sound. The "BING" comes from keys and the "BONG" comes from ladders. Because of this, I doubt it will be an easy music to rip... which level would you rip it from, anyway? |
48. | War Games | <?> | Effects and music. |
50. | All Risks | <?> | © 1986 Radarsoft. Music + digitized scream. |
51. | The Simpsons | <?> | © 1991 Konami. C64 version of the Konami arcade game. As far as I know it was released in U.S. only. |
52. | State of the Art | Pawel Kulikowski (Comer) |
Digi tune, only 4 h4rdc0r3 ripperz.
Steppe says: The tune uses up the whole memory, from $00F1-$FFFF. To make it even worse, it continously loads samples and music-data from the disk while the tune is playing! For those who want to try to get this into a valid SID file: We'll award 10 points if you manage to rip it. |
53. | Rendevous with Rama | <?> | Game was made by Trillium, then the company changed its name to Telarium. A 1984 release. Rama had some great music in it! I've looked all over for this sid but to no avail. |
54. | 99 Luftballons <?> | <?> | This Nena cover was on a disk of copying programs . The disk was compiled by someone who called himself (?) "ARL Broadcasting" and thus the whole name of the disk was "ARL Broadcasting Super Disk" . The author obviously is a Swede (as the original instructions are in Swedish) and could be reached by "DVNR 316854", whatever a DVNR is. The tune played in the background while making your choice of copying program from a menu. I still own the disk, but unwisely formatted it years ago and can't trace any of the old files on the disk. Neither of the current entries (according to STIL, they are Whittaker's and Mermaid's) in HVSC seems to match this particular cover. The good thing is the song was loadable as a separate M/L program, so once someone finds the disk, it's a piece of cake to rip it. |
55. | Hot Pop | <?> | none |
Here's the list of already ripped tunes, just for the record: |
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1. |
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This is a digitune over a FLI picture. Ripped by Inge Pedersen! ( 5 points ) |
2. |
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Ripped by Inge Pedersen! ( 5 points ) |
3. |
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Ripped by Inge Pedersen! ( 5 points ) |
4. |
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Ripped by Inge Pedersen! ( 5 points ) |
5. |
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6. |
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This game does not use any form of interrupt!!! In other words: Difficult to rip. Ripped by Ninja/The Dreams ( 5 points ) |
7. |
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ripped by Adam Lorentzon before the compo started! |
8. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
9. |
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Ripped by Inge Pedersen! ( 5 points ) |
10. |
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Ripped by Warren Pilkington! |
11. |
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The speech samples are from the game Bonecruncher, which has shortly before the compo been ripped by Inge Pedersen. There are other samples in this demo, which were ripped from I-Ball 2. Found by Peter Sandén! ( no points for Peter... organizers don't get points that easily... ;-) ) |
12. |
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Jesper Thorndahl says: It's from 'Peer Gynt' by the Norwegian composer Grieg. Ripped by Inge Pedersen! ( 5 points ) |
13. |
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Ripped by Warren Pilkington! |
14. |
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Ripped by Warren Pilkington! |
15. |
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Ripped by Inge Pedersen! ( 5 points ) |
16. |
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Ripped by Peter Sandén! ( 5 points ) |
17. |
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Ripped by Adam Lorentzon! ( 5 points ) |
18. |
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Ripped by Warren Pilkington before the compo started! |
19. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
20. |
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Ripped by Adam Lorentzon! ( 5 points ) |
21. |
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Ripped by Adam Lorentzon! ( 5 points ) |
22. |
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Ripped by Adam Lorentzon before the compo started! |
23. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
24. |
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Ripped by Adam Lorentzon! ( 5 points ) |
25. |
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Ripped by Warren Pilkington! |
26. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
27. |
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Ripped by Ninja/The Dreams, conversion/fix of basic-rip to ML by Stefano Tognon! ( 5 points ) |
28. |
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Ripped by Adam Lorentzon! ( 5 points ) |
29. |
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Ripped by Adam Lorentzon! ( 5 points ) |
30. |
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Ripped by Adam Lorentzon! ( 5 points ) |
31. |
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Ripped by St0fF! ( 5 points ). Later the tune was found to be in HVSC already, however we only had a PSID digi-rip of it. St0fF made an RSID version. |
32. |
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Ripped by Adam Lorentzon! ( 5 points ) |
33. |
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Ripped by Adam Lorentzon! ( 5 points ) |
34. |
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Ripped by Adam Lorentzon! ( 5 points ) |
35. |
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Ripped by Inge Pedersen! ( 5 points ) |
36. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
37. |
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Tunes found in HVSC by Peter Sandén! |
38. |
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This tune was found in Compute Gazette's SID tune collection (CGSC) by Peter Sandén! |
39. |
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Ripped by Adam Lorentzon! ( 5 points ) |
40. |
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Ripped by Adam Lorentzon! ( 5 points ) |
41. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
42. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
43. |
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Ripped by H. M. Murdock / Tropyx / Draco / Cascade ( 5 points ) |
44. |
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New version added that contains the requested tune. Ripped by Ninja/The Dreams! ( 5 points ) |
45. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
46. |
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Ninja says: This game has no music at all, only a few sound effects. |
47. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
48. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
49. |
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Ripped by Ninja/The Dreams! ( 5 points ) |
50. |
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Ripped by Zyron! ( 5 points ) |
51. |
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According to Inge Pedersen this game has neither music nor sound-effects. |
52. |
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Dimitris Kiminas
of Gamebase64 says:
Battle Block is not in Gamebase. Could be a misspell, or it is not a game. |
53. |
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54. |
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55. |
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56. |
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Ripped by Ninja! ( 5 points ) |
57. |
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Ripped by Ninja! ( 5 points ) |
58. |
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Ripped by Inge Pedersen! ( 5 points ) |
59. |
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Ripped by Inge Pedersen! ( 5 points ) |
60. |
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Ripped by Inge Pedersen! ( 5 points ) |
61. |
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Ripped by Inge Pedersen! ( 5 points ) |
62. |
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A later part had a picture of the lethal weapon guys, as far as I recall, in a simple tech-tech routine. Possibly only 8 pixel range, even. I'd like the music, and even the demo, if anyone has it... Inge says: The request Metal Music demo is not by S451, but a Danish group called StarForce Inc. As the description in the request is excellent, I'm 100% sure of this. The demo is from 1987. It contains the following tunes: Part1: Hubbard_Rob/Ace_II.sid Part2: Games/G-L/K_A_O_S.sid Part3: Hubbard_Rob/Mega_Apocalypse(_PSID).sid Found by Inge Pedersen! ( 5 points ) |
63. |
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Ripped and converted from Basic to ASM by Stefano Tognon! ( 5 points ) |
64. |
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Ripped by Inge Pedersen! ( 5 points ) |
65. |
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Ripped by Inge Pedersen! ( 5 points ) |
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